6 papers
Qwen3-VL-Seg: Unlocking Open-World Referring Segmentation with Vision-Language Grounding
Yuan Yao, Qiushi Yang, Humen Zhong +5
Open-world referring segmentation requires grounding unconstrained language expressions to precise pixel-level regions. Existing multimodal large language models (MLLMs) exhibit st…
McSc: Motion-Corrective Preference Alignment for Video Generation with Self-Critic Hierarchical Reasoning
Qiushi Yang, Yingjie Chen, Yuan Yao +3
Text-to-video (T2V) generation has achieved remarkable progress in producing high-quality videos aligned with textual prompts. However, aligning synthesized videos with nuanced hum…
MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling
Yifang Men, Yuan Yao, Miaomiao Cui +1
Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community,…
Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting
Hanxi Liu, Yifang Men, Zhouhui Lian
Personalized 3D avatar editing holds significant promise due to its user-friendliness and availability to applications such as AR/VR and virtual try-ons. Previous studies have expl…
Perception-as-Control: Fine-grained Controllable Image Animation with 3D-aware Motion Representation
Yingjie Chen, Yifang Men, Yuan Yao +2
Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via va…
Generating Editable Head Avatars with 3D Gaussian GANs
Guohao Li, Hongyu Yang, Yifang Men +4
Generating animatable and editable 3D head avatars is essential for various applications in computer vision and graphics. Traditional 3D-aware generative adversarial networks (GANs…