activity
20192024
most citedSubgame-perfect Equilibria in Mean-payoff Games (journal version)

1 citations · 1 across the 3 of their papers we have counts for

collaborators

6 papers

cs.GT2024

Pessimism of the Will, Optimism of the Intellect: Fair Protocols with Malicious but Rational Agents

Léonard Brice, Jean-François Raskin, Mathieu Sassolas +2

Fairness is a desirable and crucial property of many protocols that handle, for instance, exchanges of message. It states that if at least one agent engaging in the protocol is hon…

cs.GT2023

Rational verification and checking for Nash and subgame-perfect equilibria in graph games

Léonard Brice, Jean-François Raskin, Marie van den Bogaard

We study two natural problems about rational behaviors in multiplayer non-zero-sum sequential infinite duration games played on graphs: checking problems, that consist in deciding…

cs.GT2022★ 1 cited

Subgame-perfect Equilibria in Mean-payoff Games (journal version)

Léonard Brice, Marie van den Bogaard, Jean-François Raskin

In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To thi…

cs.GT2021

On the Complexity of SPEs in Parity Games

Léonard Brice, Marie van den Bogaard, Jean-François Raskin

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives.…

cs.GT2021

Subgame-perfect Equilibria in Mean-payoff Games

Léonard Brice, Jean-François Raskin, Marie Van Den Bogaard

In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To thi…

cs.GT2019

The Complexity of Subgame Perfect Equilibria in Quantitative Reachability Games

Thomas Brihaye, Véronique Bruyère, Aline Goeminne +2

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as poss…