3 papers
cs.CV2024
GDGS: Gradient Domain Gaussian Splatting for Sparse Representation of Radiance Fields
Yuanhao Gong
The 3D Gaussian splatting methods are getting popular. However, they work directly on the signal, leading to a dense representation of the signal. Even with some techniques such as…
cs.CV2024
EGGS: Edge Guided Gaussian Splatting for Radiance Fields
Yuanhao Gong
The Gaussian splatting methods are getting popular. However, their loss function only contains the norm and the structural similarity between the rendered and input images…
cs.CV2024
Isotropic Gaussian Splatting for Real-Time Radiance Field Rendering
Yuanhao Gong, Lantao Yu, Guanghui Yue
The 3D Gaussian splatting method has drawn a lot of attention, thanks to its high performance in training and high quality of the rendered image. However, it uses anisotropic Gauss…