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researcher

Satoru Iseya

2 papers hereh-index 28 citations2 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author1
  • last author1

Across the 2 of 2 papers where every author was matched, so the position is known.

fields
  • cs.HC2

identity via Semantic Scholar / OpenAlex

most citedMeaningful play and malicious delight: Exploring maldaimonic game UX

6 citations · 8 across the 2 of their papers we have counts for

collaborators

2 papers

cs.HC2024★ 2 cited

Play Across Boundaries: Exploring Cross-Cultural Maldaimonic Game Experiences

Katie Seaborn, Satoru Iseya, Shun Hidaka +2

Maldaimonic game experiences occur when people engage in personally fulfilling play through egocentric, destructive, and/or exploitative acts. Initial qualitative work verified thi…

cs.HC2023★ 6 cited

Meaningful play and malicious delight: Exploring maldaimonic game UX

Katie Seaborn, Satoru Iseya

Maldaimonia is a new experiential concept that refers to self-actualization and self-expression through egocentric, destructive, and/or exploitative activities. Still, it is unclea…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.