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cs.CV2024★ 1 cited
LP-3DGS: Learning to Prune 3D Gaussian Splatting
Zhaoliang Zhang, Tianchen Song, Yongjae Lee +4
Recently, 3D Gaussian Splatting (3DGS) has become one of the mainstream methodologies for novel view synthesis (NVS) due to its high quality and fast rendering speed. However, as a…
cs.CV2024
SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction
Yongjae Lee, Zhaoliang Zhang, Deliang Fan
3D Gaussian Splatting (3DGS) has made significant strides in novel view synthesis. However, its suboptimal densification process results in the excessively large number of Gaussian…