2 papers
cs.CV2024
Stratified Avatar Generation from Sparse Observations
Han Feng, Wenchao Ma, Quankai Gao +3
Estimating 3D full-body avatars from AR/VR devices is essential for creating immersive experiences in AR/VR applications. This task is challenging due to the limited input from Hea…
cs.CV2024
GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation
Quankai Gao, Qiangeng Xu, Zhe Cao +5
Creating 4D fields of Gaussian Splatting from images or videos is a challenging task due to its under-constrained nature. While the optimization can draw photometric reference from…