2 papers
eess.IV2026
Thin-Client Interactive Gaussian Adaptive Streaming over HTTP/3
Emanuele Artioli, Philipp FöÃl, Daniele Lorenzi +4
Recent advancements in 3D Gaussian Splatting (3DGS) have enabled photorealistic rendering of complex scenes, yet widespread adoption on mobile and Extended Reality (XR) devices is…
cs.MM2025
EyeNavGS: A 6-DoF Navigation Dataset and Record-n-Replay Software for Real-World 3DGS Scenes in VR
Zihao Ding, Cheng-Tse Lee, Mufeng Zhu +4
3D Gaussian Splatting (3DGS) is an emerging media representation that reconstructs real-world 3D scenes in high fidelity, enabling 6-degrees-of-freedom (6-DoF) navigation in virtua…