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cs.CL2023
Are cascade dialogue state tracking models speaking out of turn in spoken dialogues?
Lucas Druart, Léo Jacqmin, Benoît Favre +2
In Task-Oriented Dialogue (TOD) systems, correctly updating the system's understanding of the user's needs is key to a smooth interaction. Traditionally TOD systems are composed of…
cs.CL2023
Is one brick enough to break the wall of spoken dialogue state tracking?
Lucas Druart, Valentin Vielzeuf, Yannick Estève
In Task-Oriented Dialogue (TOD) systems, correctly updating the system's understanding of the user's requests (\textit{a.k.a} dialogue state tracking) is key to a smooth interactio…