4 papers
Seeing enough: non-reference perceptual resolution selection for power-efficient client-side rendering
Yaru Liu, Dayllon VinÃcius Xavier Lemos, Ali Bozorgian +3
Many client-side applications, especially games, render video at high resolution and frame rate on power-constrained devices, even when users perceive little or no benefit from all…
The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview
Jiatong Li, Zheng Chen, Kai Liu +91
This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge…
The Fourth Challenge on Image Super-Resolution (4) at NTIRE 2026: Benchmark Results and Method Overview
Zheng Chen, Kai Liu, Jingkai Wang +150
This paper presents the NTIRE 2026 image super-resolution (4) challenge, one of the associated competitions of the NTIRE 2026 Workshop at CVPR 2026. The challenge aims to r…
Jointly RS Image Deblurring and Super-Resolution with Adjustable-Kernel and Multi-Domain Attention
Yan Zhang, Pengcheng Zheng, Chengxiao Zeng +3
Remote Sensing (RS) image deblurring and Super-Resolution (SR) are common tasks in computer vision that aim at restoring RS image detail and spatial scale, respectively. However, r…