17 citations · 24 across the 4 of their papers we have counts for
Showing cs.GRShow all
3 papers · 1 filter
cs.GR2023★ 5 cited
Challenges of movement quality using motion capture in theatre
Georges Gagneré, Andy Lavender, Cédric Plessiet +1
We describe1 two case studies of AvatarStaging theatrical mixed reality framework combining avatars and performers acting in an artistic context. We outline a qualitative approach…
cs.GR2023★ 17 cited
Experiencing avatar direction in low cost theatrical mixed reality setup
Georges Gagneré, Cédric Plessiet
We introduce the setup and programming framework of AvatarStaging theatrical mixed reality experiment. We focus on a configuration addressing movement issues between physical and 3…
cs.GR2023
CAstelet in Virtual reality for shadOw AVatars (CAVOAV)
Georges Gagneré, Anastasiia Ternova
After an overview of the use of digital shadows in computing science research projects with cultural and social impacts and a focus on recent researches and insights on virtual the…