collaborators

12 papers

cs.CV2026

UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models

Haiyang Zhou, Wangbo Yu, Chaoran Feng +3

The abundance of casually captured monocular videos and images on social media provides a valuable source for immersive content creation, where generating novel views from such spa…

cs.CV2026

DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images

Changyue Shi, Wangbo Yu, Chaoran Feng +1

Novel view synthesis (NVS) is a fundamental problem in computer vision and graphics. Recent advances in neural radiance fields (NeRF), 3D Gaussian Splatting (3DGS), and generative…

cs.CV2025

Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views

Zhankuo Xu, Chaoran Feng, Yingtao Li +5

3D Gaussian Splatting (3DGS) has emerged as a state-of-the-art method for novel view synthesis. However, its performance heavily relies on dense, high-quality input imagery, an ass…

cs.CV2025

Uniworld-V2: Reinforce Image Editing with Diffusion Negative-aware Finetuning and MLLM Implicit Feedback

Zongjian Li, Zheyuan Liu, Qihui Zhang +10

Instruction-based image editing has achieved remarkable progress; however, models solely trained via supervised fine-tuning often overfit to annotated patterns, hindering their abi…

cs.CV2025

E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras

Chaoran Feng, Zhenyu Tang, Wangbo Yu +5

Novel view synthesis and 4D reconstruction techniques predominantly rely on RGB cameras, thereby inheriting inherent limitations such as the dependence on adequate lighting, suscep…

cs.CV2025

NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations

Zhenyu Tang, Chaoran Feng, Xinhua Cheng +6

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we ai…