12 citations · 25 across the 10 of their papers we have counts for
10 papers
Head360: Learning a Parametric 3D Full-Head for Free-View Synthesis in 360°
Yuxiao He, Yiyu Zhuang, Yanwen Wang +6
Creating a 360° parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such…
Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail
Yiyu Zhuang, Qi Zhang, Ying Feng +6
We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based repr…
Local Implicit Ray Function for Generalizable Radiance Field Representation
Xin Huang, Qi Zhang, Ying Feng +3
We propose LIRF (Local Implicit Ray Function), a generalizable neural rendering approach for novel view rendering. Current generalizable neural radiance fields (NeRF) methods sampl…
NeAI: A Pre-convoluted Representation for Plug-and-Play Neural Ambient Illumination
Yiyu Zhuang, Qi Zhang, Xuan Wang +5
Recent advances in implicit neural representation have demonstrated the ability to recover detailed geometry and material from multi-view images. However, the use of simplified lig…
3D GAN Inversion with Facial Symmetry Prior
Fei Yin, Yong Zhang, Xuan Wang +8
Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion m…
Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars
Jingxiang Sun, Xuan Wang, Lizhen Wang +4
3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grai…
Neural Parameterization for Dynamic Human Head Editing
Li Ma, Xiaoyu Li, Jing Liao +4
Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer…
UV Volumes for Real-time Rendering of Editable Free-view Human Performance
Yue Chen, Xuan Wang, Xingyu Chen +5
Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited…
FENeRF: Face Editing in Neural Radiance Fields
Jingxiang Sun, Xuan Wang, Yong Zhang +4
Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency.…
Hallucinated Neural Radiance Fields in the Wild
Xingyu Chen, Qi Zhang, Xiaoyu Li +4
Neural Radiance Fields (NeRF) has recently gained popularity for its impressive novel view synthesis ability. This paper studies the problem of hallucinated NeRF: i.e., recovering…