1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.HC2026★ 1 cited
LLMs are the Ideal Candidate for Mixed-Initiative Game Design Pillar Workflows
Julian Geheeb, Marvin Julian Schwarz, Daniel Dyrda +1
Game Design Pillars are natural language artifacts commonly used in game development to communicate a project's core vision and ensure a coherent player experience. Their linguisti…
cs.CL2026
Assessment of RAG and Fine-Tuning for Industrial Question-Answering-Applications
Jakob Sturm, Josef Pichlmeier, Christian Bernhard +4
Large Language Models (LLMs) are increasingly employed in enterprise question-answering (QA) systems, requiring adaptation to domain-specific knowledge. Among the most prevalent me…