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cs.CV2026
4D Neural Voxel Splatting: Dynamic Scene Rendering with Voxelized Guassian Splatting
Chun-Tin Wu, Jun-Cheng Chen
Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from repli…
cs.CV2025
Unlocking Zero-shot Potential of Semi-dense Image Matching via Gaussian Splatting
Juncheng Chen, Chao Xu, Yanjun Cao
Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view s…
cs.CV2024
A Recipe for CAC: Mosaic-based Generalized Loss for Improved Class-Agnostic Counting
Tsung-Han Chou, Brian Wang, Wei-Chen Chiu +1
Class agnostic counting (CAC) is a vision task that can be used to count the total occurrence number of any given reference objects in the query image. The task is usually formulat…