collaborators

10 papers

cs.RO2026

JODA: Composable Joint Dynamics for Articulated Objects

Tianhong Gao, Cheng Yu, Yinghao Xu +1

Articulated objects used in simulation and embodied AI are typically specified by geometry and kinematic structure, but lack the fine-grained dynamical effects that govern realisti…

cs.GR2026

LagrangianSplats: Divergence-Free Transport of Gaussian Primitives for Fluid Reconstruction

Ningxiao Tao, Baoquan Chen, Mengyu Chu

Reconstructing 3D fluid velocity fields from sparse 2D video observations is a highly ill-posed inverse problem, demanding both transport consistency with observed motion and physi…

cs.GR2026

LoBoFit: Flexible Garment Refitting via Local Bone Mapping Blending

Meng Zhang, Yu Xin, Feiya Guo +3

Garment refitting, the task of adapting a garment from a source to a target avatar, must preserve the original design features and fine-scale wrinkles, a challenge exacerbated by s…

cs.GR2026

FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

Qianfan Shen, Ningxiao Tao, Qiyu Dai +6

We consider the problem of synthesizing photorealistic, physically plausible combustion effects in in-the-wild 3D scenes. Traditional CFD and graphics pipelines can produce realist…

cs.GR2026

Adaptive GPU Kinetic Solver for Fluid-Granular Flows

Xingqiao Li, Kui Wu, Haozhe Su +5

Simulating fluid-granular flows is crucial for understanding natural disasters, industrial processes, and visually realistic phenomena in computer graphics. These systems are chall…

physics.flu-dyn2026

DDFKs: Fluid Simulation with Dynamic Divergence-Free Kernels

Jingrui Xing, Yizao Tang, Mengyu Chu +1

Fluid simulations based on memory-efficient spatial representations like implicit neural spatial representations (INSRs) and Gaussian spatial representation (GSR), where the veloci…