6 papers
Transition Techniques for Externally-Guided Multi-Scale Viewpoint Changes
Matt Gottsacker, Mengyu Chen, David Saffo +3
Extended reality (XR) is increasingly used to help users understand complex virtual environments through multiple viewpoints across different immersion levels, positions, and scale…
CrossAtlas: Evaluating Projection Techniques for Spatial Referencing in Cross-Reality Collaboration
Haoyang Yang, Chenyang Zhang, Elliott H. Faa +7
Cross-reality collaboration increasingly connects immersive and desktop users within synchronized workspaces, yet little is known about how bidirectional projection techniques betw…
Secure and Private Spatial Sharing for Mixed Reality Remote Collaboration in Enterprise Settings
Mengyu Chen, Youngwook Do, Feiyu Lu +2
Mixed Reality (MR) technologies are increasingly adopted by enterprises to enhance remote collaboration, enabling users to share real-time views of their physical environments thro…
TapNav: Adaptive Spatiotactile Screen Readers for Tactually Guided Touchscreen Interactions for Blind and Low Vision People
Ricardo Gonzalez, Fannie Liu, Blair MacIntyre +1
Screen readers are audio-based software that Blind and Low Vision (BLV) people use to interact with computing devices, such as tablets and smartphones. Although this technology has…
Adaptive 3D UI Placement in Mixed Reality Using Deep Reinforcement Learning
Feiyu Lu, Mengyu Chen, Hsiang Hsu +3
Mixed Reality (MR) could assist users' tasks by continuously integrating virtual content with their view of the physical environment. However, where and how to place these content…
Examining the Effects of Immersive and Non-Immersive Presenter Modalities on Engagement and Social Interaction in Co-located Augmented Presentations
Matt Gottsacker, Mengyu Chen, David Saffo +3
Head-worn augmented reality (AR) allows audiences to be immersed and engaged in stories told by live presenters. While presenters may also be in AR to have the same level of immers…