2 citations · 2 across the 2 of their papers we have counts for
3 papers
cs.CV2025
SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training
Yang Zheng, Hao Tan, Kai Zhang +4
The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches…
cs.GR2024★ 2 cited
PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations
Yang Zheng, Qingqing Zhao, Guandao Yang +8
Modeling and rendering photorealistic avatars is of crucial importance in many applications. Existing methods that build a 3D avatar from visual observations, however, struggle to…
cs.CV2023
Pose-to-Motion: Cross-Domain Motion Retargeting with Pose Prior
Qingqing Zhao, Peizhuo Li, Wang Yifan +2
Creating believable motions for various characters has long been a goal in computer graphics. Current learning-based motion synthesis methods depend on extensive motion datasets, w…