2 citations · 3 across the 3 of their papers we have counts for
4 papers · 1 filter
SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training
Yang Zheng, Hao Tan, Kai Zhang +4
The rise of 3D Gaussian Splatting has revolutionized photorealistic 3D asset creation, yet a critical gap remains for their interactive refinement and editing. Existing approaches…
MegaScenes: Scene-Level View Synthesis at Scale
Joseph Tung, Gene Chou, Ruojin Cai +5
Scene-level novel view synthesis (NVS) is fundamental to many vision and graphics applications. Recently, pose-conditioned diffusion models have led to significant progress by extr…
GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generation
Tong Wu, Guandao Yang, Zhibing Li +5
Despite recent advances in text-to-3D generative methods, there is a notable absence of reliable evaluation metrics. Existing metrics usually focus on a single criterion each, such…
Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relighting
Benjamin Ummenhofer, Sanskar Agrawal, Rene Sepulveda +6
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not onl…