most citedExploring the Effects of User-Agent and User-Designer Similarity in Virtual Human Design to Promote Mental Health Intentions for College Students

17 citations · 17 across the 2 of their papers we have counts for

collaborators

5 papers

cs.HC2026

Exploring the Effects of Personality in Human-Agent Interactions: A Study on User-Agent Synchrony with Human-based Vocalics

Kai Alexander Hackney, ai Alexander Hackney, Jhonathan Sora-Cardenas +2

User trust is paramount in human-agent interactions, as it allows users to feel comfortable being themselves around an agent. The process of building user rapport starts in how an…

cs.CY2026

When Does It Become Cheating? Exploring the Roles of Self-Efficacy and the Impostor Phenomenon in Computing Students' Perceptions of Academic Dishonesty

Chandler C. Payne, Jhonathan Sora-Cardenas, Olufisayo Omojokun +1

Academic dishonesty is an urgent problem in computer science (CS) education, compounded by the rise of artificial intelligence (AI) and the prevalence of online learning in a post-…

cs.SE2026

Design, development, and preliminary validity and reliability evidence of the Software Engineering Self-Efficacy Scale (SESES)

Albert D. Ritzhaupt, Jhonathan Sora-Cardenas, Priya Ganapathy Prasad +3

The purpose of this research is to design, develop, implement, and provide preliminary validity and reliability evidence of the Software Engineering Self-Efficacy Scale (SESES). Fr…

cs.HC2026

Exploring the Interplay Between Voice, Personality, and Gender in Human-Agent Interactions

Kai Alexander Hackney, Lucas Guarenti Zangari, Jhonathan Sora-Cardenas +4

To foster effective human-agent interactions, designers must understand how vocal cues influence the perception of agent personality and the role of user-agent alignment in shaping…

cs.HC2024★ 17 cited

Exploring the Effects of User-Agent and User-Designer Similarity in Virtual Human Design to Promote Mental Health Intentions for College Students

Pedro Guillermo Feijóo-García, Chase Wrenn, Alexandre Gomes de Siqueira +4

Virtual humans (i.e., embodied conversational agents) have the potential to support college students' mental health, particularly in Science, Technology, Engineering, and Mathemati…