17 citations · 17 across the 2 of their papers we have counts for
18 papers
Learning a Game by Paying the Agents
Brian Hu Zhang, Tao Lin, Yiling Chen +1
We study the problem of learning the utility functions of no-regret learning agents in a repeated normal-form game. Differing from most prior literature, we introduce a principal w…
OpenAI GPT-5 System Card
Aaditya Singh, Adam Fry, Adam Perelman +483
This is the system card published alongside the OpenAI GPT-5 launch, August 2025. GPT-5 is a unified system with a smart and fast model that answers most questions, a deeper reason…
A Polynomial-Time Algorithm for Variational Inequalities under the Minty Condition
Ioannis Anagnostides, Gabriele Farina, Tuomas Sandholm +1
Solving (Stampacchia) variational inequalities (SVIs) is a foundational problem at the heart of optimization. However, this expressivity comes at the cost of computational hardness…
Test-Time Strategies for More Efficient and Accurate Agentic RAG
Brian Zhang, Deepti Guntur, Zhiyang Zuo +7
Retrieval-Augmented Generation (RAG) systems face challenges with complex, multihop questions, and agentic frameworks such as Search-R1 (Jin et al., 2025), which operates iterative…
General search techniques without common knowledge for imperfect-information games, and application to superhuman Fog of War chess
Brian Hu Zhang, Tuomas Sandholm
Since the advent of AI, games have served as progress benchmarks. Meanwhile, imperfect-information variants of chess have existed for over a century, present extreme challenges, an…
Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Games
Brian Hu Zhang, Ioannis Anagnostides, Tuomas Sandholm
A considerable chasm has been looming for decades between theory and practice in zero-sum game solving through first-order methods. Although a convergence rate of has long…