6 citations · 6 across the 3 of their papers we have counts for
3 papers
Elemental Alchemist: A Generative Interface for Semantic Control of Particle Systems Across Dynamic Levels of Abstraction
Kyzyl Monteiro, Evan Atherton, George Fitzmaurice +1
Editing particle-system visual effects (VFX) is vital for digital storytelling, but achieving controllable, art-directable results remains challenging due to their multi-dimensiona…
PlotMap: Automated Layout Design for Building Game Worlds
Yi Wang, Jieliang Luo, Adam Gaier +2
World-building, the process of developing both the narrative and physical world of a game, plays a vital role in the game's experience. Critically-acclaimed independent and AAA vid…
Sketch-A-Shape: Zero-Shot Sketch-to-3D Shape Generation
Aditya Sanghi, Pradeep Kumar Jayaraman, Arianna Rampini +4
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates…