collaborators

9 papers

cs.RO2026

Learning Action Manifold with Multi-view Latent Priors for Robotic Manipulation

Junjin Xiao, Dongyang Li, Yandan Yang +9

This paper tackles spatial perception and manipulation challenges in Vision-Language-Action (VLA) models. To address depth ambiguity from monocular input, we leverage a pre-trained…

cs.RO2026

World-Env: Leveraging World Model as a Virtual Environment for VLA Post-Training

Junjin Xiao, Yandan Yang, Xinyuan Chang +5

Vision-Language-Action (VLA) models trained via imitation learning suffer from significant performance degradation in data-scarce scenarios due to their reliance on large-scale dem…

cs.CV2026

Generative Texture Filtering

Rongjia Zheng, Shangwei Huang, Lei Zhu +2

We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking ful…

cs.CV2026

SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering

Jiahao Niu, Rongjia Zheng, Wenju Xu +2

We present SGS-Intrinsic, an indoor inverse rendering framework that works well for sparse-view images. Unlike existing 3D Gaussian Splatting (3DGS) based methods that focus on obj…

cs.CV2026

You Only Erase Once: Erasing Anything without Bringing Unexpected Content

Yixing Zhu, Qing Zhang, Wenju Xu +1

We present YOEO, an approach for object erasure. Unlike recent diffusion-based methods which struggle to erase target objects without generating unexpected content within the maske…

cs.CV2026

Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos

Xuankai Zhang, Junjin Xiao, Shangwei Huang +2

We present an approach for high-quality dynamic Gaussian Splatting from monocular videos. To this end, we in this work go one step further beyond previous methods to explicitly mod…