4 papers
3D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark
Yunxiao Zhang, Suryansh Kumar
Retrospective novel view synthesis (NVS) of dynamic scenes is fundamental to applications such as sports. Recent dynamic 3D Gaussian Splatting (3DGS) approaches introduce temporall…
Time-Archival Camera Virtualization for Sports and Visual Performances
Yunxiao Zhang, William Stone, Suryansh Kumar
Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enab…
ITS: Implicit Thin Shell for Polygonal Meshes
Huibiao Wen, Lei Wang, Yunxiao Zhang +6
In computer graphics, simplifying a polygonal mesh surface~ into a geometric proxy that maintains close conformity to~ is crucial, as it can significantly…
A Hessian-Based Field Deformer for Real-Time Topology-Aware Shape Editing
Yunxiao Zhang, Zixiong Wang, Zihan Zhao +5
Shape manipulation is a central research topic in computer graphics. Topology editing, such as breaking apart connections, joining disconnected ends, and filling/opening a topologi…