2 papers
cs.DC2026
ByteSplat: Efficient Distributed 3D Gaussian Splatting Training via Intra- and Inter-GPU communication reduction
Shuo Wu, He Zhu, Han Zhao +9
3D Gaussian Splatting (3DGS) enables photorealistic scene reconstruction, but training large-scale scenes requires substantial memory and computation. Distributing training across…
cs.AR2026
Atlas: Algorithm-Hardware Co-Design for On-Device City-Scale 3D Gaussian Splatting in VR
He Zhu, Zheng Liu, Xingyang Li +8
3D Gaussian splatting (3DGS) has drawn significant attention in the architectural community recently. However, enabling city scale 3DGS on mobile VR devices remains challenging, as…