1 citations · 1 across the 2 of their papers we have counts for
2 papers
cs.AI2026
CHAMP: Cross-domain Hybrid Architecture for Matchmaking and Prediction in Online Multi-Player Games
Kai Wang, Ge Fan, Chaoyun Zhang +2
Multiplayer Online Battle Arena (MOBA) games rely on matchmaking to maintain competitive balance. Our prior work, CUPID, framed matchmaking as an assignment re-optimization problem…
cs.HC2024★ 1 cited
CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System
Ge Fan, Chaoyun Zhang, Kai Wang +3
The multiplayer online battle arena (MOBA) genre has gained significant popularity and economic success, attracting considerable research interest within the Human-Computer Interac…