3 papers
cs.CV2026
From Explicit References to Scene Manifolds: Distributional Fidelity and Realism for Radiance Field Quality Assessment
Saeed Mahmoudpour, Gi-Mun Um, Hyon-Gon Choo +1
Radiance field representations such as 3D Gaussian Splatting (3DGS) enable high-quality novel view synthesis but can introduce complex, view-dependent artifacts from reconstruction…
cs.GR2026
CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays
Gyujin Sim, Seungjoo Shin, Hosung Jeon +3
Light field displays (LFDs) require rendering an interlaced image that encodes many view-dependent observations. This multi-view requirement introduces substantial computational ov…
cs.CV2023
Internal-External Boundary Attention Fusion for Glass Surface Segmentation
Dongshen Han, Seungkyu Lee, Chaoning Zhang +4
Glass surfaces of transparent objects and mirrors are not able to be uniquely and explicitly characterized by their visual appearances because they contain the visual appearance of…