69 citations · 452 across the 35 of their papers we have counts for
Showing 2016 · cs.AIShow all
2 papers · 2 filters
cs.AI2016★ 2 cited
Automatically Reinforcing a Game AI
David L. St-Pierre, Jean-Baptiste Hoock, Jialin Liu +2
A recent research trend in Artificial Intelligence (AI) is the combination of several programs into one single, stronger, program; this is termed portfolio methods. We here investi…
cs.AI2016★ 5 cited
Learning opening books in partially observable games: using random seeds in Phantom Go
Tristan Cazenave, Jialin Liu, Fabien Teytaud +1
Many artificial intelligences (AIs) are randomized. One can be lucky or unlucky with the random seed; we quantify this effect and show that, maybe contrarily to intuition, this is…