collaborators

9 papers

cs.RO2026

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

Yiran Ling, Qing Lian, Jinghang Li +6

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to…

cs.RO2026

SpatialPoint: Spatial-aware Point Prediction for Embodied Localization

Qiming Zhu, Zhirui Fang, Tianming Zhang +3

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting…

cs.CV2026

3DRot: Rediscovering the Missing Primitive for RGB-Based 3D Augmentation

Shitian Yang, Deyu Li, Xiaoke Jiang +1

RGB-based 3D tasks, e.g., 3D detection, depth estimation, 3D keypoint estimation, still suffer from scarce, expensive annotations and a thin augmentation toolbox, since many image…

cs.CV2025

DINO-X: A Unified Vision Model for Open-World Object Detection and Understanding

Tianhe Ren, Yihao Chen, Qing Jiang +17

In this paper, we introduce DINO-X, which is a unified object-centric vision model developed by IDEA Research with the best open-world object detection performance to date. DINO-X…

cs.CV2025

LeanGaussian: Breaking Pixel or Point Cloud Correspondence in Modeling 3D Gaussians

Jiamin Wu, Kenkun Liu, Han Gao +3

Recently, Gaussian splatting has demonstrated significant success in novel view synthesis. Current methods often regress Gaussians with pixel or point cloud correspondence, linking…

cs.CV2025

Coca-Splat: Collaborative Optimization for Camera Parameters and 3D Gaussians

Jiamin Wu, Hongyang Li, Xiaoke Jiang +2

In this work, we introduce Coca-Splat, a novel approach to addressing the challenges of sparse view pose-free scene reconstruction and novel view synthesis (NVS) by jointly optimiz…