activity
20242026
collaborators

12 papers

cs.CV2026

TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention

David Huang, Guile Wu, Chengjie Huang +2

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effecti…

cs.AI2026

Part-Level 3D Gaussian Vehicle Generation with Joint and Hinge Axis Estimation

Shiyao Qian, Yuan Ren, Dongfeng Bai +1

Simulation is essential for autonomous driving, yet current frameworks often model vehicles as rigid assets and fail to capture part-level articulation. With perception algorithms…

cs.CV2026

MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer

Guile Wu, David Huang, Dongfeng Bai +1

Urban scene synthesis with video generation models has recently shown great potential for autonomous driving. Existing video generation approaches to autonomous driving primarily f…

cs.CV2026

ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments

Guile Wu, Dongfeng Bai, Bingbing Liu

This work focuses on modeling dynamic urban environments for autonomous driving simulation. Contemporary data-driven methods using neural radiance fields have achieved photorealist…

cs.CV2026

FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models

Hongyu Zhou, Zisen Shao, Sheng Miao +4

Neural Radiance Fields and 3D Gaussian Splatting have advanced novel view synthesis, yet still rely on dense inputs and often degrade at extrapolated views. Recent approaches lever…

cs.CV2026

EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis

Sheng Miao, Sijin Li, Pan Wang +5

Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle to balance reconstruction time wit…