9 papers
ART: Articulated Reconstruction Transformer
Zizhang Li, Cheng Zhang, Zhengqin Li +7
We introduce ART, Articulated Reconstruction Transformer -- a category-agnostic, feed-forward model that reconstructs complete 3D articulated objects from only sparse, multi-state…
4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
Zhen Xu, Zhengqin Li, Zhao Dong +3
We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bi…
GSWorld: Closed-Loop Photo-Realistic Simulation Suite for Robotic Manipulation
Guangqi Jiang, Haoran Chang, Ri-Zhao Qiu +6
This paper presents GSWorld, a robust, photo-realistic simulator for robotics manipulation that combines 3D Gaussian Splatting with physics engines. Our framework advocates "closin…
3D Mesh Editing using Masked LRMs
Will Gao, Dilin Wang, Yuchen Fan +6
We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction pr…
DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos
Chieh Hubert Lin, Zhaoyang Lv, Songyin Wu +11
We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed vide…
Photoreal Scene Reconstruction from an Egocentric Device
Zhaoyang Lv, Maurizio Monge, Ka Chen +5
In this paper, we investigate the challenges associated with using egocentric devices to photorealistic reconstruct the scene in high dynamic range. Existing methodologies typicall…