collaborators

5 papers

cs.CV2026

RGBX-Next: Towards Realistic Generative Rendering from G-Buffers

Zheng Zeng, Marco Salvi, Lifan Wu +9

Diffusion models have achieved impressive results in image, video, and streaming generation. However, compared to traditional 3D rendering, they still lack precise control over the…

cs.CV2026

VideoNeuMat: Neural Material Extraction from Generative Video Models

Bowen Xue, Saeed Hadadan, Zheng Zeng +3

Creating photorealistic materials for 3D rendering requires exceptional artistic skill. Generative models for materials could help, but are currently limited by the lack of high-qu…

cs.CV2026

GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering

Jiaye Wu, Saeed Hadadan, Geng Lin +3

In this paper, we present GaNI, a Global and Near-field Illumination-aware neural inverse rendering technique that can reconstruct geometry, albedo, and roughness parameters from i…

cs.CV2025

GLOW: Global Illumination-Aware Inverse Rendering of Indoor Scenes Captured with Dynamic Co-Located Light & Camera

Jiaye Wu, Saeed Hadadan, Geng Lin +4

Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural…

cs.GR2025

Generative Detail Enhancement for Physically Based Materials

Saeed Hadadan, Benedikt Bitterli, Tizian Zeltner +6

We present a tool for enhancing the detail of physically based materials using an off-the-shelf diffusion model and inverse rendering. Our goal is to enhance the visual fidelity of…