collaborators

5 papers

cs.CV2026

H-OmniStereo: Zero-Shot Omnidirectional Stereo Matching with Heading-Aligned Normal Priors

Chenxing Jiang, Zhe Tong, Pusen Gao +5

Stereo matching on top-bottom equirectangular images provides an effective framework for full-surround perception, as vertically aligned epipolar lines enable the use of advanced p…

cs.CV2026

SPATIALGEN: Layout-guided 3D Indoor Scene Generation

Chuan Fang, Heng Li, Yixun Liang +6

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming a…

cs.CV2025

SpatialLM: Training Large Language Models for Structured Indoor Modeling

Yongsen Mao, Junhao Zhong, Chuan Fang +5

SpatialLM is a large language model designed to process 3D point cloud data and generate structured 3D scene understanding outputs. These outputs include architectural elements lik…

cs.CV2025

Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints

Chuan Fang, Yuan Dong, Kunming Luo +3

Text-driven 3D indoor scene generation is useful for gaming, the film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do…

cs.CV2025

World-Consistent Data Generation for Vision-and-Language Navigation

Yu Zhong, Rui Zhang, Zihao Zhang +9

Vision-and-Language Navigation (VLN) is a challenging task that requires an agent to navigate through photorealistic environments following natural-language instructions. One main…