collaborators

5 papers

cs.GR2026

VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement

Haotian Mao, Yuhan Huang, Jiatao Lin +8

We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on boundi…

cs.HC2026

LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting

Haotian Mao, Hangyu Zhou, Zhuoxiong Xu +6

As 3D Gaussian Splatting (3DGS) emerges as a leading approach for novel view synthesis and scene reconstruction, its potential in digital asset creation has gained significant atte…

cs.CV2026

SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-turn RL

Yang Zhao, Shizhao Sun, Meisheng Zhang +3

Current one-pass 3D scene synthesis methods often suffer from spatial hallucinations, such as collisions, due to a lack of deliberative reasoning. To bridge this gap, we introduce…

cs.HC2025

Survey of Large Language Models in Extended Reality: Technical Paradigms and Application Frontiers

Jingyan Wang, Yang Zhao, Haotian Mao +1

Large Language Models (LLMs) have demonstrated remarkable capabilities in natural language understanding and generation, and their integration with Extended Reality (XR) is poised…

cs.GR2025

IKMo: Image-Keyframed Motion Generation with Trajectory-Pose Conditioned Motion Diffusion Model

Yang Zhao, Yan Zhang, Xubo Yang

Existing human motion generation methods with trajectory and pose inputs operate global processing on both modalities, leading to suboptimal outputs. In this paper, we propose IKMo…