6 papers
Geometry-aware 4D Video Generation for Robot Manipulation
Zeyi Liu, Shuang Li, Eric Cousineau +3
Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation mo…
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image
Chen Guo, Zhuo Su, Liao Wang +8
Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…
Terrain-Adaptive Mobile 3D Printing with Hierarchical Control
Shuangshan Nors Li, J. Nathan Kutz
Mobile 3D printing on unstructured terrain remains challenging due to the conflict between platform mobility and deposition precision. Existing gantry-based systems achieve high ac…
RoboSeek: You Need to Interact with Your Objects
Yibo Peng, Jiahao Yang, Shenhao Yan +5
Optimizing and refining action execution through exploration and interaction is a promising way for robotic manipulation. However, practical approaches to interaction-driven roboti…
Unified Video Action Model
Shuang Li, Yihuai Gao, Dorsa Sadigh +1
A unified video and action model holds significant promise for robotics, where videos provide rich scene information for action prediction, and actions provide dynamics information…
Unsupervised Cross-Domain Regression for Fine-grained 3D Game Character Reconstruction
Qi Wen, Xiang Wen, Hao Jiang +5
With the rise of the ``metaverse'' and the rapid development of games, it has become more and more critical to reconstruct characters in the virtual world faithfully. The immersive…