3 papers
cs.CV2026
A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting
Matthew Cong, Francis Williams, Jonathan Swartz +3
Gaussian splatting methods have become increasingly popular for neural reconstruction of the real world. However, they are often limited in scale and resolution due to compute and…
cs.CV2024
fVDB: A Deep-Learning Framework for Sparse, Large-Scale, and High-Performance Spatial Intelligence
Francis Williams, Jiahui Huang, Jonathan Swartz +9
We present fVDB, a novel GPU-optimized framework for deep learning on large-scale 3D data. fVDB provides a complete set of differentiable primitives to build deep learning architec…
cs.GR2023
Near-realtime Facial Animation by Deep 3D Simulation Super-Resolution
Hyojoon Park, Sangeetha Grama Srinivasan, Matthew Cong +5
We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics…