7 papers
Towards Universal Physical Adversarial Attacks via a Joint Multi-Objective and Multi-Model Optimization Framework
Ziyang Liu, Hongyuan Wang, Zijian Wang +4
Physical adversarial attacks often overfit single surrogate models and optimization objectives. While ensemble attacks can mitigate this, existing methods struggle with severe grad…
Perceive-Sample-Compress: Towards Real-Time 3D Gaussian Splatting
Zijian Wang, Beizhen Zhao, Hao Wang
Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representa…
Unposed 3DGS Reconstruction with Probabilistic Procrustes Mapping
Chong Cheng, Zijian Wang, Sicheng Yu +3
3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initializatio…
Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmaps
Chong Cheng, Sicheng Yu, Zijian Wang +2
3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods…
Wavelet-GS: 3D Gaussian Splatting with Wavelet Decomposition
Beizhen Zhao, Yifan Zhou, Sicheng Yu +2
3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usua…
RegGS: Unposed Sparse Views Gaussian Splatting with 3DGS Registration
Chong Cheng, Yu Hu, Sicheng Yu +3
3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to…