collaborators

9 papers

cs.CV2026

UST-Hand: An Uncertainty-aware Spatiotemporal Point Cloud Interaction Network for 3D Self-supervised Hand Pose Estimation

Tianhao Han, Haoyang Zhang, Liang Xie +5

Manually annotating accurate 3D hand poses is extremely time-consuming and labor-intensive. Existing self-supervised hand pose estimation methods leverage the discrepancy between i…

cs.AI2026

Event-Causal RAG: A Retrieval-Augmented Generation Framework for Long Video Reasoning in Complex Scenarios

Peizheng Yan, Yu Zhao, Liang Xie +3

Large vision-language models perform well on short- and medium-length video understanding but still struggle to maintain coherent event memory and recover long-range relationships…

eess.AS2026

Purification Before Fusion: Toward Mask-Free Speech Enhancement for Robust Audio-Visual Speech Recognition

Linzhi Wu, Xingyu Zhang, Hao Yuan +5

Audio-visual speech recognition (AVSR) typically improves recognition accuracy in noisy environments by integrating noise-immune visual cues with audio signals. Nevertheless, high-…

cs.CL2026

AFD-SLU: Adaptive Feature Distillation for Spoken Language Understanding

Yan Xie, Yibo Cui, Liang Xie +1

Spoken Language Understanding (SLU) is a core component of conversational systems, enabling machines to interpret user utterances. Despite its importance, developing effective SLU…

cs.CV2025

ST-Booster: An Iterative SpatioTemporal Perception Booster for Vision-and-Language Navigation in Continuous Environments

Lu Yue, Dongliang Zhou, Liang Xie +2

Vision-and-Language Navigation in Continuous Environments (VLN-CE) requires agents to navigate unknown, continuous spaces based on natural language instructions. Compared to discre…

cs.GR2025

Locomotion in CAVE: Enhancing Immersion through Full-Body Motion

Xiaohui Li, Xiaolong Liu, Zhongchen Shi +6

Cave Automatic Virtual Environment (CAVE) is one of the virtual reality (VR) immersive devices currently used to present virtual environments. However, the locomotion methods in th…