3 papers
eess.AS2026
Spatial Audio Coding Through Relative Room Impulse Response Estimation
Nour Bouayed, Adrien Llave, Jérôme Daniel +1
Immersive virtual listening relies on spatial audio technologies such as Higher-Order Ambisonics (HOA), which represent sound scenes as multichannel signals. As the desired spatial…
eess.AS2026
Perceptual Evaluation of Higher-Order Ambisonic Codecs on Both Synthetic Mixing and Native Recordings
Adrien Llave, Grégory Pallone, Jérôme Daniel
Spatial audio is spreading in applications such as virtual and augmented reality and immersive games. The higher-order ambisonic (HOA) format is particularly useful in this context…
eess.AS2025
QASTAnet: A DNN-based Quality Metric for Spatial Audio
Adrien Llave, Emma Granier, Grégory Pallone
In the development of spatial audio technologies, reliable and shared methods for evaluating audio quality are essential. Listening tests are currently the standard but remain cost…