5 papers
The GEST-Engine: From Event Graphs to Synthetic Video. A Full Technical Report
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
We present the GEST-Engine, a complete system that goes from natural-language text to fully-annotated multi-actor video. At its core is an explicit world model: rather than encodin…
GTASA: Ground Truth Annotations for Spatiotemporal Analysis, Evaluation and Training of Video Models
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
Game engines hold what video models struggle to learn: a complete, explicit world state behind every frame. We turn one into a data instrument. GEST-Engine, our production-grade op…
Authoring for Living Worlds: Tool-Constrained LLM Agents for Executable Multi-Actor Scenarios
Nicolae Cudlenco, Mihai Masala, Marius Leordeanu
Authoring a multi-actor scenario for a living 3D world, where every action changes its state, and each action's validity depends on the state accumulated before it, demands the fre…
Explaining Vision and Language through Graphs of Events in Space and Time
Mihai Masala, Nicolae Cudlenco, Traian Rebedea +1
Artificial Intelligence makes great advances today and starts to bridge the gap between vision and language. However, we are still far from understanding, explaining and controllin…
GEST: the Graph of Events in Space and Time as a Common Representation between Vision and Language
Mihai Masala, Nicolae Cudlenco, Traian Rebedea +1
One of the essential human skills is the ability to seamlessly build an inner representation of the world. By exploiting this representation, humans are capable of easily finding c…