2 papers
cs.CV2026
R4DGS: Referring Segmentation in 4D Gaussian Splatting
Bangpu Chen, Yaxuan Li, Shirui Peng +5
Dynamic representations based on 4D Gaussian Splatting (4DGS) have shown strong capabilities in reconstruction and rendering, yet current methods remain limited in supporting compl…
cs.CV2026
ZeroSplat: Generalized Referring Segmentation in 3D Gaussian Splatting
Jiayu Ding, Meilu Song, Xiaoyi Zhang +3
Recent advancements in 3D Gaussian Splatting (3DGS) have enabled language-guided scene understanding. However, existing Referring 3D Gaussian Splatting (R3DGS) methods are fundamen…