4 papers
Programmable World Model
Zheng-Hui Huang, Guixu Lin, Jiacheng Lin +8
Recent video world models generate increasingly realistic and interactive visual experiences, yet lack reliable mechanisms for maintaining persistent world state and enforcing prog…
WorldSculpt: Generating Compositional Worlds from Grounded Videos
Muyao Niu, Jixuan He, Ruihan Yu +9
We study the problem of generating a compositional 3D representation of a cluttered scene containing hundreds of objects. The goal is to represent the scene as a collection of indi…
Generative World Renderer at the Speed of Play
Guixu Lin, Zheng-Hui Huang, Siqi Yang +3
Generative world renderer AlayaRenderer receives structured world states exported from physics engines and synthesizes RGB frames. Unlike models that generate frames from text/cont…
Reflection Separation from a Single Image via Joint Latent Diffusion
Zheng-Hui Huang, Zhixiang Wang, Yu-Lun Liu +1
Single-image reflection separation is highly challenging under extreme conditions like glare or weak reflections. Existing methods often struggle to recover both layers in glare or…