4 papers · 1 filter
RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring
Renbiao Jin, Mingxin Yang, Yutian Chen +8
Real-world video deblurring remains challenging due to diverse motion patterns, complex degradations, and the scarcity of realistic training data, yet robust restoration is critica…
ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation
Hanxiao Sun, Mingxin Yang, Shuhui Yang +5
Single-image-to-3D generative models can now produce high-quality geometry, yet conditioning on a single view inevitably introduces ambiguity about unseen regions. Multi-view condi…
Tango3D: Towards Alignment for Global and Local 2D-3D Correspondence
Zebin He, Mingxin Yang, Shuhui Yang +4
Existing 3D foundation models typically align point clouds to frozen vision-language spaces like CLIP, which achieve strong cross-modal retrieval by compressing 3D shape into a glo…
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…