6 papers
PlantPose: Universal Plant Skeleton Estimation via Tree-constrained Graph Generation
Xinpeng Liu, Hiroaki Santo, Yosuke Toda +1
Accurate estimation of plant skeletal structures (e.g., branching structures) from images is essential for smart agriculture and plant science. Unlike human skeletons with fixed to…
NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting
Zaiyan Yang, Xinpeng Liu, Heng Guo +3
We propose a neural regularization method that refines the noisy 3D semantic field produced by lifting multi-view inconsistent 2D features, in order to obtain an accurate and robus…
Gaussian Mesh Renderer for Lightweight Differentiable Rendering
Xinpeng Liu, Fumio Okura
3D Gaussian Splatting (3DGS) has enabled high-fidelity virtualization with fast rendering and optimization for novel view synthesis. On the other hand, triangle mesh models still r…
Zero-shot Hierarchical Plant Segmentation via Foundation Segmentation Models and Text-to-image Attention
Junhao Xing, Ryohei Miyakawa, Yang Yang +5
Foundation segmentation models achieve reasonable leaf instance extraction from top-view crop images without training (i.e., zero-shot). However, segmenting entire plant individual…
HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting
Xinpeng Liu, Zeyi Huang, Fumio Okura +1
Novel view synthesis has demonstrated impressive progress recently, with 3D Gaussian splatting (3DGS) offering efficient training time and photorealistic real-time rendering. Howev…
TreeFormer: Single-view Plant Skeleton Estimation via Tree-constrained Graph Generation
Xinpeng Liu, Hiroaki Santo, Yosuke Toda +1
Accurate estimation of plant skeletal structure (e.g., branching structure) from images is essential for smart agriculture and plant science. Unlike human skeletons with fixed topo…