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cs.CV2026
A Step to Decouple Optimization in 3DGS
Renjie Ding, Yaonan Wang, Min Liu +6
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time novel view synthesis. As an explicit representation optimized through gradient propagation among prim…
cs.CV2025
3D Student Splatting and Scooping
Jialin Zhu, Jiangbei Yue, Feixiang He +1
Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DG…
cs.CV2025
Learning Extremely High Density Crowds as Active Matters
Feixiang He, Jiangbei Yue, Jialin Zhu +4
Video-based high-density crowd analysis and prediction has been a long-standing topic in computer vision. It is notoriously difficult due to, but not limited to, the lack of high-q…