2 papers
cs.GR2026
ParticleGen: A Multi-Agent System for Particle Effects Generation
Junhao Zhuge, Junyi Yang, Yuqing Wang +3
Particle systems are widely used in digital entertainment to create dynamic scene elements and visual effects. However, authoring high-quality particle effects remains labor-intens…
cs.HC2026
SenseWalk: Agent-Based Semantic Trajectory Simulation Powered by Large Language Models in Zoned Environments
Ziyue Lin, Xinhang Xie, Kangyi Wang +1
Semantic trajectory analysis has recently emerged as an approach for modeling human movement by capturing implicit patterns and behaviors through semantic information (e.g., visito…