activity
20242026
collaborators

26 papers

cs.CV2026

Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations

Ruoxi Guo, Huaijin Pi, Zehong Shen +8

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture da…

cs.CV2026

SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

Rui Xu, Wenyue Chen, Jiepeng Wang +7

Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a sin…

cs.CV2026

Strips as Tokens: Artist Mesh Generation with Native UV Segmentation

Rui Xu, Dafei Qin, Kaichun Qiao +8

Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by e…

cs.LG2026

ComboStoc: Combinatorial Stochasticity for Diffusion Generative Models

Rui Xu, Jiepeng Wang, Hao Pan +6

In this paper, we study an under-explored but important factor of diffusion generative models, i.e., the combinatorial complexity. Data samples are generally high-dimensional, and…

cs.GR2026

SAND: Spatially Adaptive Network Depth for Fast Sampling of Neural Implicit Surfaces

Chuanxiang Yang, Junhui Hou, Yuan Liu +5

Implicit neural representations are powerful for geometric modeling, but their practical use is often limited by the high computational cost of network evaluations. We observe that…

cs.CV2026

UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation

Chengfeng Zhao, Junbo Qi, Yulou Liu +6

Simulating physically realistic garment deformations is an essential task for virtual immersive experience, which is often achieved by physics simulation methods. However, these me…