2 papers
cs.GR2026
Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance
Soojin Choi, Seokhyeon Hong, Chaelin Kim +3
Retargeting motion across characters with varying body shapes while preserving interaction semantics, such as self-contact and near-body proximity, remains a challenging problem. W…
cs.GR2025
ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior
Seokhyeon Hong, Soojin Choi, Chaelin Kim +2
Despite the growing accessibility of skeletal motion data, integrating it for animating character meshes remains challenging due to diverse configurations of both skeletons and mes…