Showing cs.CVShow all
2 papers · 1 filter
cs.CV2026
Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh
Junhao Chen, Mingjin Chen, Henghaofan Zhang +9
Pretrained video diffusion models can act as renderers when the desired scene state is already specified by an animated mesh, a camera trajectory, and a reference image. This 4D ge…
cs.CV2026
Engine-Native Editable 3D World Reconstruction with Objects and Lighting
Junhao Chen, Xinghao Chen, Henghaofan Zhang +8
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at…