activity
20232026
collaborators

6 papers

cs.CV2026

TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer

Muxin Zhang, Chaohui Yu, Yuanwang Yang +3

Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…

cs.GR2025

SEGA: Drivable 3D Gaussian Head Avatar from a Single Image

Chen Guo, Zhuo Su, Liao Wang +8

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…

cs.CV2024

HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors

Xiaozheng Zheng, Chao Wen, Zhaohu Li +9

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the un…

cs.CV2024

OHTA: One-shot Hand Avatar via Data-driven Implicit Priors

Xiaozheng Zheng, Chao Wen, Zhuo Su +4

In this paper, we delve into the creation of one-shot hand avatars, attaining high-fidelity and drivable hand representations swiftly from a single image. With the burgeoning domai…

cs.CV2023

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

Yuheng Jiang, Zhehao Shen, Penghao Wang +5

We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterizati…

cs.CV2023

Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Joints

Muxin Zhang, Qiao Feng, Zhuo Su +3

3D human generation is increasingly significant in various applications. However, the direct use of 2D generative methods in 3D generation often results in losing local details, wh…