collaborators

5 papers

cs.GR2026

HOI-PAGE: Zero-Shot Human-Object Interaction Generation with Part Affordance Guidance

Lei Li, Angela Dai

We present HOI-PAGE, a new approach that prioritizes part-level affordance reasoning to generate high-fidelity 4D human-object interactions (HOIs) from text prompts in a zero-shot…

cs.CV2026

PatchAlign3D: Local Feature Alignment for Dense 3D Shape Understanding

Souhail Hadgi, Bingchen Gong, Ramana Sundararaman +4

Current foundation models for 3D shapes excel at global tasks (retrieval, classification) but transfer poorly to local part-level reasoning. Recent approaches leverage vision and l…

cs.GR2025

C3Editor: Achieving Controllable Consistency in 2D Model for 3D Editing

Zeng Tao, Zheng Ding, Zeyuan Chen +3

Existing 2D-lifting-based 3D editing methods often encounter challenges related to inconsistency, stemming from the lack of view-consistent 2D editing models and the difficulty of…

cs.CV2025

DiffuMatch: Category-Agnostic Spectral Diffusion Priors for Robust Non-rigid Shape Matching

Emery Pierson, Lei Li, Angela Dai +1

Deep functional maps have recently emerged as a powerful tool for solving non-rigid shape correspondence tasks. Methods that use this approach combine the power and flexibility of…

cs.CV2025

Efficient Point Clouds Upsampling via Flow Matching

Zhi-Song Liu, Chenhang He, Lei Li

Diffusion models are a powerful framework for tackling ill-posed problems, with recent advancements extending their use to point cloud upsampling. Despite their potential, existing…